FFables Lab
03
SYS_FILE // PROCESS// SPRINT PROTOCOL_REV_7

FOUR PHASES. NO THEATER.

We productized studio engineering. The sprint protocol minimizes risk, eliminates redundant meetings, and maximizes speed to market — with a hard gate at the end of every phase.

01
PHASE 1EST: 3–5 DAYS

DISCOVERY & ARCHITECTURE

We don't just write code; we interrogate the problem. In the first week we lock product scope, choose the optimal data model, and finalize the exact user journeys required for launch — including the ones that will scare stakeholders.

// KEY DELIVERABLES

  • Technical Specification
  • Data Model / Schema
  • User Flow Diagrams
  • Risk + Scope Map

GATE: SPEC SIGNED // NOTHING BUILDABLE IS AMBIGUOUS

02
PHASE 2EST: 1 WEEK

DESIGN SYSTEM

A product is only as good as its interface. We build a modular design system — tokens, geometry, motion, and telemetry voice — before a single line of frontend code is written. The brutalist language is decided here, not improvised later.

// KEY DELIVERABLES

  • Figma Prototype
  • Component Library
  • Motion + Sound Specs
  • Token Pipeline

GATE: CLICKABLE PROTOTYPE PASSES THE STRAIGHT-FACE TEST

03
PHASE 3EST: 1–4 WEEKS

RAPID BUILD

Execution with ruthless efficiency. Frontend and backend are built simultaneously against the design system, with weekly playable builds instead of status theater. WebGL, agents, and hardware integrate against real data from day one.

// KEY DELIVERABLES

  • Frontend Application
  • Backend / API Layer
  • Admin Console
  • Weekly Playable Builds

GATE: FEATURE-COMPLETE ON STAGING WITH REAL DATA

04
PHASE 4EST: 3–5 DAYS + SUPPORT

LAUNCH & ITERATE

The product deploys to production behind edge delivery with analytics, error budgets, and performance alarms wired in. We stay on standby through the first real users and iterate immediately on what the telemetry tells us.

// KEY DELIVERABLES

  • Production Deployment
  • Analytics + Alerting
  • Performance Audit
  • Source Handoff

GATE: 60 FPS BUDGET HELD // ERROR BUDGET GREEN

// HOUSE_RULES

HOW THE LAB OPERATES

LOCKED

NO DEAD MEETINGS

Decisions happen in writing, in the spec, where they can be argued with.

ONE SENIOR POD

No pyramid staffing. The people designing it are the people building it.

PLAYABLE WEEKLY

If you can't touch it by Friday, the week didn't count.

SCOPE IS A WEAPON

We cut features to protect the ones that make the product undeniable.

// NEXT_COHORT_OPEN

SECURE A BUILD SLOT.